Aqua Affinity - Level I - Helmet - Improves mining speed underwater Bane of Arthropods - Level V - Sword, axe - Increases attack damage dealt against arthropod monsters, such as Cave spiders, Spiders, Silverfish and Endermites. Blast Protection - Level IV - Helmet, chestplate, leggings, boots - Reduces blast and explosion damage Channeling - Level I - Trident - During a thunderstorm, the enchanted trident summons a lightning bolt at a targeted mob when it is thrown Curse of Binding - Level I - Any armor - Cursed item can not be removed from player unless the player dies. (Treasure Enchantment, cannot be obtained from enchantment tables) Curse of Vanishing - Level I - Any item - Cursed item will not drop after player dies. (Treasure Enchantment, cannot be obtained from enchantment tables) Depth Strider - Level III - Boots - Speeds up underwater movement. Efficiency - Level V - Pickaxe, axe, shovel, hoe - Increases mining speed. Feather Falling - Level IV - Boots - Reduces fall and teleportation damage Fire Aspect - Level II - Sword - Sets target on fire Fire Protection - Level IV - Helmet, chestplate, leggings, boots - Reduces damage caused by fire and lava Flame - Level I - Bow - Turns arrows into flaming arrows Fortune - Level III - Pickaxe, axe, shovel - Increases item drops from mining Frost Walker - Level II - Boots - Freezes water into ice so that you can walk on it. (Treasure Enchantment, cannot be obtained from enchantment tables) Impaling - Level V - Trident - Increases attack damage against aquatic mobs (guardians, drowned, etc. ) Infinity - Level I - Bow - Shoots infinite arrows as long as there’s one arrow in the player’s inventory. Knockback - Level II - Sword - Increases knockback dealt (enemies repel backwards) Looting - Level III - Sword - Increases amount of loot dropped when mob is killed Loyalty - Level III - Trident - Returns your trident to your hand when it is thrown like a spear Luck of the Sea - Level III - Fishing rod - Increases chances of catching valuable items Lure - Level III - Fishing rod - Decreases the wait time until the fish bites Mending - Level I - Any item - Uses xp (experience orbs/points) to mend tools, weapons and armor (Treasure Enchantment, cannot be obtained from enchantment tables) Multishot - Level I - Crossbow - Shoots 3 arrows at once but only costs 1 arrow (only one arrow can be picked up) Piercing - Level IV - Crossbow - Arrow can pierce through multiple entities Power - Level V - Bow - Increases damage dealt by bow Projectile Protection - Level IV - Helmet, chestplate, leggings, boots - Reduces damage from projectiles. Protection - Level IV - Helmet, chestplate, leggings, boots - General protection against mob attacks, fire, explosions, and more. Punch - Level II - Bow - Increases knockback dealt, much like the knockback enchantment for swords. Quick Charge Level III - Crossbow - Reduces the amount of time to load a crossbow Respiration - Level III - Extends underwater breathing time (oxygen bubbles pop less quickly) Riptide - Level III - Trident - Propels the player forward when enchanted trident is thrown while in water or rain. Sharpness - Level V - Sword, axe - Increases attack damage dealt to mobs Silk Touch - Level I - Pickaxe, axe, shovel, hoe - When mined by the enchanted tool, most blocks would drop themselves. For example, stone mined by a silk touch pickaxe would drop stone instead of cobblestone. Smite - Level V - Sword, Axe - Increases attack damage against undead mobs (zombies, skeletons, withers, etc. ) Soul Speed - Level III - Increases player speed while on soul sand. (Treasure Enchantment, only obtainable from bastion loot chests or piglin bartering) Sweeping Edge - Level III - Sword - Increases sweep attack range. (Java Edition exclusive) Thorns - Level III - Helmet, chestplate, leggings, boots - Deals damage to attackers when you are attacked. Unbreaking - Level III - Any item - Increases durability of item
Books - 3 pieces of paper and 1 piece of leather yields one book, but you’ll need at least 45 books to create the enchanting table and bookshelves. Enchanting table - 4 obsidian blocks, 2 diamonds, and 1 book. Bookshelves - 6 wood planks and 3 books per bookshelf. You will need at least 15 bookshelves. Anvil - 3 iron blocks (made by combining 9 iron ingots each) and 4 iron ingots. (31 iron ingots in total) Lapis Lazuli - Break the dark-blue-freckled blocks underground or trade with cleric villagers to get this crafting material that you’ll need for enchanting things.
In Minecraft PE, you’ll just tap the enchantment table icon after creating it to move it into your inventory. On console editions, select the crafting table icon in the “Structures” tab, then scroll down to the Enchantment Table icon and press A (Xbox) or X (PlayStation).
Bookshelves are created by placing one wood plank in each of the crafting table’s top-row and bottom-row squares and then filling the middle row with books. There should be one block of space between the ring of bookshelves and the enchanting table.
On console editions, select the crafting table icon in the “Structures” tab, then scroll down to the Anvil icon and press A or X.
Don’t worry about getting your character past level 30—you’ll spend experience points to enchant items, and it’s easier to level up from 27 to 30 than it is to level up from 30 to 33.
It’s best to create low-level enchantments when the enchantment table gives you three unwanted enchantment options. After creating an enchanted book, you’ll need to re-level your character to level 30.
Combining two level I enchantments yields a level II enchantment (if applicable). Combining two level II enchantments yields a level III enchantment (if applicable). Combining two level III enchantments yields a level IV enchantment (if applicable). Combining two level IV enchantments yields a level V enchantment (if applicable).
You cannot combine enchantments of different levels (e. g. , “Power I” and “Power II”).
On Minecraft PE, tapping the book will move it to your inventory. On consoles, select the book and press Y or triangle.
You’ll repeat this process until you get your enchanted book to the highest possible level.